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April 23 - April 25, 2025

Rank: C (CORE2023)Offline

International Conference on Artificial Intelligence in Music, Sound, Art and Design

Updated: 4 days ago
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Trieste, ItalySpringer Nature

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Overview

The 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) 2025, part of EvoStar, will be held in Trieste, Italy from April 23-25, 2025. It brings together researchers applying AI techniques in creative and artistic fields, including visual art, music, architecture, and design. Accepted papers will be published by Springer Nature in the Lecture Notes in Computer Science series.

Call for papers

EvoMUSART 2025: Call for Papers

The 14th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART) will be held in Trieste, Italy from 23 - 25 April 2025 as part of the EvoStar event.

EvoMUSART focuses on the application of Artificial Intelligence techniques in creative and artistic fields.

Areas of Interest and Contributions

Submissions should concern the use of Artificial Intelligence techniques (e.g. Evolutionary Computation, Artificial Neural Networks, Artificial Life, Machine Learning, Deep Learning, Swarm Intelligence) in the generation, analysis and interpretation of art, music, design, architecture and other creative and artistic fields. Topics of interest include, but are not limited to:

Generation

  • Systems that create drawings, images, animations, sculptures, poetry, text, designs, webpages, buildings, etc.
  • Systems that create musical pieces, sounds, instruments, voices, sound effects, sound analysis, etc.
  • Systems that create artefacts such as game content, architecture, furniture, based on aesthetic and functional criteria.
  • Robotic-based Evolutionary Art and Music.
  • Other related artificial intelligence or generative techniques in the fields of Computer Music, Computer Art, etc.

Automation

  • Techniques for automatic fitness assignment.
  • Systems in which an analysis or interpretation of the artworks is used in conjunction with artificial intelligence techniques to produce novel objects.
  • Systems that resort to artificial intelligence approaches to perform the analysis of image, music, sound, sculpture, or some other types of artistic object or resource.

Computer Aided Creativity and Computational Creativity

  • Systems in which artificial intelligence is used to promote the creativity of a human user.
  • New ways of integrating the user in the evolutionary cycle.
  • Analysis and evaluation of: the artistic potential of biologically inspired art and music; the artistic processes inherent to these approaches; the resulting artefacts.
  • Collaborative distributed artificial art environments.
  • Contextualisation of creative AI in cultural, economic, social, political or ecological discourse.

Theory

  • Computational Aesthetics, Experimental Aesthetics; Emotional Response, Surprise, Novelty.
  • Representation techniques.
  • Surveys of the current state-of-the-art in the area; identification of weaknesses and strengths; comparative analysis and classification.
  • Validation methodologies.
  • Studies on the applicability of these techniques to related areas.
  • New models designed to promote the creative potential of biologically inspired computation.

Submission Details

Accepted papers will be presented orally or as posters at the event and included in the evo* proceedings, published by Springer Nature in a dedicated volume of the Lecture Notes in Computer Science series. Submissions will be rigorously reviewed for scientific and artistic merit. Submitters are strongly encouraged to provide in all papers a link for download of media demonstrating their results, whether music, images, video, or other media types. The reviewing process will be double-blind, so please omit information about the authors in the submitted paper and anonymise links for double-blind review.

Follow these instructions to submit a paper.

  • Page limit: 14 pages + unlimited pages for references
  • Submission Deadline: 15 November 2024 AoE (Extended)

EvoMUSART Index

The EvoMUSART Index gathers information on all EvoMUSART papers since 2003 and is available at evomusart-index.dei.uc.pt.

Conference Chairs

  • Penousal Machado, University of Coimbra, Portugal, machado(at)dei.uc.pt
  • Colin Johnson, University of Nottingham, United Kingdom, colin.johnson(at)nottingham.ac.uk

Publication Chair

  • Iria Santos, Universidade da Coruña, Spain, iria.santos(at)udc.es

Important Dates

EventDate
EvoApps Special Session Proposals8 September 2024
Submission deadline15 November 2024 (AoE)
Notification to authors10 January 2025
Camera-ready submission24 January 2025
Author's mandatory registration26 February 2025
Early registration deadline19 March 2025
Late-Breaking Abstracts submission13 April 2025
EvoStar Conference23-25 April 2025

Important Dates

Conference Dates

Conference Date

April 23, 2025April 25, 2025

Submission

Submission deadline

November 15, 2024

Late-Breaking Abstracts submission

April 13, 2025

Notification

Notification to authors

January 10, 2025

Camera-Ready

Camera-ready submission

January 24, 2025

Registration

Author's mandatory registration

February 26, 2025

Early registration deadline

March 19, 2025

Other Dates

EvoApps Special Session Proposals

September 8, 2024

Source Rank

Source: CORE2023

Rank: C

Field of Research: Artificial intelligence, Graphics, augmented reality and games, Human-centred computing

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