
6월 30일 - 2025년 7월 04일
Digital Games Research Conference
아직 팔로워가 없습니다.
개요
The Digital Games Research Association (DiGRA) conference is an international academic conference dedicated to the study of digital games and related phenomena. DiGRA 2025 will be held in Malta from June 30 to July 4, 2025, organized by the Institute of Digital Games, University of Malta.
DiGRA 2025: Call for Papers
The Digital Games Research Association (DiGRA) conference is an international academic conference dedicated to the study of digital games and related phenomena. DiGRA 2025 will be held in Malta from 30 June - 4 July 2025.
The conference serves as a platform for researchers, scholars, and practitioners to present their latest findings, discuss theoretical frameworks, and explore various aspects of game design, development, and analysis.
Important Dates
Date | Event |
---|---|
1st September 2024 | Submission opens |
16th December 2024 | Full papers and abstracts submission EXTENDED deadline |
19th January 2025 | Early Career and Researchers Showcase |
10th February 2025 | Announcement of review results (estimated) |
17th February 2025 | Workshop proposals submission deadline |
24th February 2025 | Workshop acceptance notifications |
4th April 2025 | Early bird registration & program deadlines |
3rd June 2025 | Camera-ready submission and registration deadline |
30th June - 4th July 2025 | Conference dates |
Contact
컨퍼런스 날짜
Conference Date
2025년 6월 30일 → 2025년 7월 4일
제출
Full papers and abstracts submission EXTENDED deadline
2024년 12월 16일
(Early Career and Researchers in Precarious Positions Showcase) Submission
2025년 1월 19일
(Workshop proposals) Submission deadline
2025년 2월 17일
결과 통보
(Announcement of review results) Notification
2025년 2월 10일
(Workshop) Acceptance notifications
2025년 2월 24일
최종본
Camera-ready submission
2025년 6월 3일
등록
Early bird registration
2025년 4월 4일
Registration deadline
2025년 6월 3일
기타 날짜
Submission opens
2024년 9월 1일
Early Career and Researchers in Precarious Positions Showcase
2025년 1월 19일
출처 순위
출처: CORE2023
순위: C
연구 분야: Graphics, augmented reality and games, Human-centred computing