
07 mai - 09 mai 2025
ACM-SIGRAPH Interactive 3D Graphics and Games
Aucun abonné pour le moment.
Aperçu
The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG) 2025, the leading conference for real-time 3D computer graphics and human interaction, will be held at NJIT in Jersey City, NJ, USA, from May 7-9, 2025. The conference focuses on techniques combining 3D computer graphics with human interaction and has a long legacy of innovative technical content.
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG) 2025: Call for Participation
The ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3DG) 2025, the leading conference for real-time 3D computer graphics and human interaction, will be held at NJIT, Jersey City, NJ, USA, from May 7-9, 2025.
I3D is the premier conference for techniques combining 3D computer graphics with human interaction, bringing together researchers, engineers, and industry professionals.
Paper Submissions
We invite you to submit papers about real-time 3D graphics, interaction, and games. All accepted papers will be published in PACMCGIT Issue I3D 2025 and presented at I3D 2025.
Submission Information
- Format: Papers should be in ACM conference format using the ACM small trim journal size (“acmsmall”).
- Length: At most sixteen (16) pages of content, including appendices but excluding references. Shorter submissions are welcome. Optional supplemental material does not count towards this limit. Videos are required for techniques involving motion or animation.
- Review Process: Papers must be submitted anonymously and will be evaluated by double-blind peer review from an international paper committee. There is no rebuttal process. The review process is two-round.
- Presentation: Authors will be asked to present a 15-20 minute talk on each accepted paper at the conference.
- Registration: At least one author from each accepted paper must register for the conference.
- Policies: Authors are subject to all ACM Publications Policies, including the Policy on Research Involving Human Participants and Subjects. ORCID IDs are required for all authors.
- Submission Link: https://easychair.org/conferences/?conf=i3d2025
Topics of Interest
The symposium covers a wide range of topics related to real-time 3D graphics, interaction, and games, including, but not limited to:
- Real-time rendering
- Real-time ray tracing and path tracing
- Physics-based animation
- Virtual and augmented reality
- Deep learning for graphics and simulation
- Collision detection
- Real-time computer vision
- Navigation in virtual environments
- Texture synthesis
- Real-time post-processing effects
- Interactive 3D modeling
- In-the-wild 3D reconstruction
- Level-of-detail approaches
- Pre-computed lighting for real-time applications
- Visibility computation
- Real-time surface shading
- Fast shadows, caustics and reflections
- Impostors and image-based techniques
- Motion synthesis and path planning
- Character and crowd animation and simulation techniques
- Interaction devices and techniques
- User studies of interactive techniques
- Sketch-based 3D modeling and design
- Video game techniques
- Content generation techniques for real-time applications
Important Dates
All deadlines are 23:59 Pacific Time (UTC -7).
- Paper submission deadline: 10 January 2025
- Paper notifications: 24 February 2025
- Revision deadline for conditionally accepted papers: 14 March 2025
- PACM CGIT camera-ready deadline for accepted papers: 4 April 2025
- Conference: 7-9 May 2025
Contact Information
For paper submission inquiries, please email: papers@i3dsymposium.org.
For general inquiries, registration, and sponsorship, please email: general@i3dsymposium.org.
Dates de la conférence
Conference Date
7 mai 2025 → 9 mai 2025
Soumission
Paper submission deadline
10 janvier 2025
Extended Poster submission deadline
21 mars 2025
Notification
Paper notifications
24 février 2025
Poster notifications
27 mars 2025
Version finale
Camera-ready deadline
9 avril 2025
Poster camera-ready deadline
9 avril 2025
Autres dates
Revision deadline
14 mars 2025
Early registration deadline
18 avril 2025
Classement source
Source: CORE2023
Classement: B
Domaine de recherche: Graphics, augmented reality and games, Human-centred computing